UI Cheats vs MC Command Center
Updated Written for UI Cheats v1.59.1
Use the UI Cheats Extension to change the Sim in front of you, and MC Command Center to keep the neighborhood moving while you play. Guides report no conflict between them, so you can run both.

This is UI Cheats only, free and with nothing to join. UI Cheats v1.59.1 download page
v1.59.1· built for game patch 1.127.41Not confirmed yet on patch 1.129.39Released · last checked · weerbesu's changelog on uicheats.weerbesu.com, opens in a new tab
Side by side
If you hate typing cheat codes, UI Cheats is the one you want, though you'll still type some. It won't replace MCCC's story progression.
| UI Cheats Extension | MC Command Center | |
|---|---|---|
| What it is | Cheat actions added to the game's own interface panels, by weerbesu | A separate script mod built around NPC story progression, by Deaderpool |
| How you use it | Left-click and right-click bars, counters and icons while you play | Settings you choose once and leave running |
| What it changes | The Sim or household you have selected, at the moment you click | The Sims you aren't controlling, over time |
| Conflicts | Only with other mods that override the same interface resources | None reported with UI Cheats: the two touch different systems |
| Script Mods Allowed | Required, with a full restart | Required, as for any script mod |
| Console support | No | No |
| After a game patch | Usually needs a new build. v1.59.1 is built for game patch 1.127.41; the game is on 1.129.39, which weerbesu hasn't confirmed for this build yet | Check the mod's own site |
| Use it when | Your Sim's about to pass out, or you want to set funds or a skill level without typing a code | You want the Sims you aren't playing to change over time |
What each mod does

UI Cheats Extension
- Right-click a needs bar and type -100 to 100.
- Right-click the money counter to set funds.
- Right-click a skill bar to pick a level.
- It hasn't needed testingcheats since v1.1.

MC Command Center
- It's Deaderpool's script mod, known for NPC story progression.
- It needs Script Mods Allowed, like any script mod.
Can you run both?
Yes. weerbesu says UI Cheats only clashes with other interface mods, not script mods, and MCCC is a script mod. Two independent guides report the pair running together.
How a real conflict shows up
weerbesu doesn't name MCCC himself, so that yes comes from what he says about script mods and from those two guides.
When two user interface mods do collide, the game reads the first one it finds and ignores the second, so the second mod doesn't work properly.
weerbesu also notes that unrelated game problems are unlikely to come from that kind of conflict, so if your game is misbehaving in some other way, look elsewhere first.
Old versions, backups and renamed copies left in the Mods folder cause problems that look like conflicts and aren't. Keep exactly one copy of each mod.
What neither of them does
- Neither runs on Xbox or PlayStation, because both ship a script file.
- With UI Cheats you still type pregnancy cheats, death cheats and build mode cheats such as bb.moveobjects. We haven't checked MCCC's side.
- UI Cheats usually needs a fresh build after a game patch, so check the version history.




